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Sneak Peek at TradeSkillMaster 2.0

So, a little while ago Sapu, lead developer of TradeSkillMaster, gave various members of the gold making community (bloggers, podcasters, etc.) early access to a (alpha? beta?) version of TradeSkillMaster 2.0. When TSM 2.0 is ready for release I plan on having a full guide on TradeSkillMaster 2.0 completed, but for now let’s just take a sneak peek.

A quick note from the super secret TSM 2.0 documentation:

WARNING: Installing TSM 2.0 is an irreversible process and you will lose some TSM 1.x settings. Back up your WTF (and addons) folder before-hand in-case you ever want to go back to TSM 1.x.

We recommend starting fresh with your groups. Delete the saved variables of tradeskillmaster, crafting, auctioning, shopping, mailing and warehousing for a fresh start. (Keep the itemtracker, auctiondb and accounting saved variables).

I followed the first part of that advice, I backed up my old data, but other than that I just dropped the new version in and ran with it.

TradeSkillMaster 2.0 has undergone a huge overhaul from the original TradeSkillMaster, the idea is the same, but the inner workings seem to have been completely gutted and rewritten.

Quick Note: I’m using the theme I designed The Functional Gold Maker, which doesn’t seem to have been included with TSM 2.0, but whatever theme you were using with TSM 1.x will carry over to TSM 2.0

You can see by the new main config window, things have changed quite a bit:

Opening Windows

Not only has some of the options up top changed, but all the profession specific options, those that usually appeared along the bottom of the window, have been completely removed. TradeSkillMaster 2.0 has been completely revamped to be simpler and yet more powerful.New Groups Interface

In TradeSkillMaster 2.0 everything revolves around the newly revamped group system. In an organization sense groups function the same as they did in the 1.x era of TSM, with groups being able to be sorted into categories.

The main difference though is that everything for those items (Aucitoning, Crafting, Mailing, Shopping, Warehousing) are now organized through these groups as well through a new function called Operations.

Operations

Being able to control all aspects of an item based on groups or categories is my favourite new feature of TradeSkillMaster 2.0, and it’s been something that has been on my wish list forever. Essentially you can create Auctioning, Crafting, Mailing, Shopping, and Warehousing operations, and then those Operations get assigned to groups or categories. Since I let TradeSkillMaster try and import everything from the old version, my operations is a bit of a mess, don’t be overwhelmed I assure you when you do it properly it will be much tidier and streamlined.

What happened with the transfer was it took every individual group from the old setup and exported it as an Auctioning Operation (as well as a regular group in the new system). So when I get around to tidying it up, I will, for example, replace all the flask operations with just one operation, all my potions will use just one operation, etc. If I wanted all my flasks, elixirs, and potions to behave the same way on the Auction House, I could just create an Alchemy Operation and have that assigned to each category I used for Alchemy. If I wanted my enchants to behave the same way, I could also assign it to my enchants category, and so on.

I definitely recommend starting from fresh with your Operations, it will make your life so much easier.

The TradeSkillMaster tab in the Auction House has been revamped too, you know get three different tabs dedicated to TradeSkillMaster:

TSM Auctioning

You’ve now got separate tabs for the Auction Database, Auctioning, and Searching. This new approach is much neater and less cluttered, definitely an improvement over TSM Classic.

TSM Shopping

What else got changed? The profession interface.

Profession Window

In the above picture you can see TradeSkillMaster in 2.0 completely revamps the profession interface. Not huge changes, but definitely nice and cleaner and an improvement over the old system. Note that for the picture I displayed the queue panel (the panel on the right), it’s hidden by default when you bring a profession up.

Professions aren’t the only thing  that TradeSkillMaster augments in 2.0, the mailbox now boasts a new tab from TSM:

Mail Interface

Personally I’m not a huge fan of the new mail interface, but it’s not terrible. Note that TSM only changes the interface for the mailbox, it can’t speed up mail gathering.

That’s all for now, I admittedly haven’t had much time to fiddle with the new TSM, I’ve been fairly busy, but expect more posts on the new TSM 2.0 with more details on mechanics changes. I aim to have a complete TSM 2.0 guide up before the update is released to the public.

About the author

Eric Dekker

Gamer. Student. Nerd. Author of The Golden Crusade. Find him on + and Twitter.

2 comments

  1. Darthkeller

    DAMN I HATE YOU! I WANT TO PLAY WITH TSM 2.0 NOW!

    Nice write-up, and I look forward to seeing your guide!

    1. Eric Dekker

      I hope to be able to do a bit more of an in-depth preview, how things work etc., before I do the fully guide. Maybe I’ll work on that this weekend

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